Xbox: Cloud Gaming soon extended to your entire game library

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It's the always knowledgeable Tom Warren of The Verge who revealed these rumors, straight from their sources within Microsoft. Its Xbox gaming branch is reportedly about to extend its cloud gaming service, aptly named Xbox Cloud Gaming, to all users' game libraries. The sources do not specify, however, whether all the games available on the Microsoft Store will be available on the cloud gaming. This would nevertheless be a big step forward for Microsoft's offer, lagging behind the progress of GeForce Now.

Until now, only an (extensive) selection of Xbox Game Pass games was available via cloud gaming. It is also possible to stream directly from your Xbox One console or Series on another device – a feature which certainly works, but which quickly shows its limits in terms of latency on the screen. Being able to natively stream games from your game library – including games purchased outside of Game Pass – would prove an interesting alternative to other streaming offers… If indeed we have opted for the Xbox ecosystem. Some publishers could also refuse to participate in this expanded deployment, while questions also arise about the possible availability of backward compatible games.

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The timing of these rumors is not trivial: they echo the upcoming arrival of in-app purchases of games directly in the Xbox application available on Android devices in the United States. A announcement made the day before by Sarah Bond, president of Xbox, following the antitrust decisions imposed on Google by the American Department of Justice.

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