
Assassin's Creed Shadows: Ubisoft does not cut enough
Ubisoft Assassin's Creed Shadows
Operation of the price board
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It is a sweet and euphemism to say that the genesis of Assassin's Creed had nothing of a long, quiet river. Between a deleterious social climate in the developer, a community of gamer always as quick to shoot ambulances even before they leave the garage and some questionable controversies on the historical veracity of the character of Yasuke, the Samurai of African origin, the release of AC Shadows has been postponed many times. But it is finally there and here is a small summary of Test brilliantly written by our colleagues from Gamekult.
Two heroes for twice as much pleasure
Come on, let's not turn around the pot. According to Meakaya who had the joy of testing this opus, “Assassin's Creed Shadows can easily climb among the best games in recent years in recent years “, and this, for a very simple reason: the two protagonists, Nae and Yosuke allow you to understand the situations in a very different way. The first will play the card of infiltration to strike while the second will favor a less subtle approach, more focused on the fight. Shinobi will survey the universe of AC Shadows graciously, running here, climbing here, climbing here, climbing here, climbing here while Yosuke Falling the walls or breaking the doors.From this complementarity is born a thoughtful cohesion which energizes the experience and begins a new page for the license“Underlines our colleague who still regrets a little than Nae is a little more highlighted than her sidekick:”*That said, Nae remains much more highlighted than her partner, […] It taints the initial promise which is to be able to really choose with whom you want to follow this adventure. “
A very successful immersion
Amateurs know this: the strong point of the Assassin's Creed games is to completely immerse the player in a historic period. This small miracle, each time renewed, is explained by a titanic work of Ubisoft studios on the historical references which are based on meticulous documentation but also by a high -flying artistic realization. Good point, while Assassin's Creed games are often full of bugs when they were out, this AC Shadows does not suffer from this pitfall. This allows the player to take the mirettes full while cultivating: “It's documented, we learn things and, above all, it's beautiful, very beautiful. Taking up height and overlooked a tensehu sometimes gives rise to particularly thoughtful and successful plans“Summarizes Meakaya. And add”Unlike his predecessors, Shadows presents excessively few bugs“.
Assassin's Creed Shadows © Ubisoft
Note that the writing of Gamekult greatly appreciated the management of the seasons which brings a little variety to a world otherwise a little too uniform: “Forests and Mountains follow one another and sometimes leave little room for the splendid views allowed by gigantism and the sometimes deserted expanses of Origins and Odyssey“. Fortunately : “The Shadows seasons system […] has the merit of drastically changing the decor and giving it a little more panache“Which does not spoil anything, these seasonal changes also modifies the gameplay and it will be more complicated for example to hide during the winter.”This greatly helps to make experience more credible and real“Specifies Meakaya.
The exploration bonus
While the Assassin's preceding Creed could kill the immersion by flooding the arrow player, compasses, indicator of places and other “C-est-by-ç-ça-se various, AC Shadows wants to be a little less managers and opens the door to a more logical, more lively exploration. It is not a visual marker type head display that guides the player to a place of interest, but rather his ability to listen to the NPCs that will speak to him about a mission to accomplish in such a place or a hidden treasure “Which makes the game more demanding and immersive“Recall Meakaya. Reverse of the medal,”The indications sometimes deserve more details or particularities. At times, it feels like looking for a needle in a haystack“.
Assassin's Creed Shadows © Ubisoft
A revolution, sir? No, an evolution!
According to Gamekult, AC Shadows ticks all the boxes of a good assassin's Creed but would be able to dare a little more. The recipe is known, the dish is tasty, but it lacks the bit of novelty that makes a good game a big game, which Gamekult sums up: “As satisfactory as the experience proposed by the game is, it remains agreed in many ways and sometimes gives the impression of checking boxes which no longer correspond to it“Finally, it should be noted that the main plot will keep you in suspense for a good thirty hours, which may seem little for an assassin's creed. However, it is Excellent news According to Meakaya as the previous opuses tended to artificially extend the sauce. And mad supplies will always be able to double the life of the game by going to look for all the little ones.
Assassin's Creed Shadows © Ubisoft