Nintendo Switch 2: Six times more powerful than the original, here is its complete technical sheet, with excellent surprises

Deal Score0
Deal Score0

Nintendo has lifted the veil on the complete technical specifications of The Switch 2. A turning point, because so far, between leaks and voluntarily vague communications, it was necessary to juggle the hypotheses. This time, it’s concrete: the new generation hybrid console displays trenched choices, often pragmatic, sometimes daring – and always calibrated for the Nintendo ecosystem.

We dissect the official and complete technical sheet of the Nintendo Switch 2

The heart of the Switch 2 is the NVIDIA T239 SOC, a processor actually designed tailor-made. Unlike the first switch, which operated a Tegra X1 Quite generic, the 2025 model is based on an Arm Cortex A78C architecture with eight cores (including six accessible to developers), supported by an ampere GPU capable of Ray Tracing, DLSS 3 UPSCALING And performance that tuned the 3 tflops in Docké mode.

The complete and official technical sheet of the Nintendo Switch 2:

Processor (SOC): NVIDIA TEGRA T239 (Code name “Drake”), AMPERE architecture
• CPU: 8 cores Arm Cortex-A78C
• 6 cores available for games
• 2 cores reserved for the system
• Frequencies: 998 MHz (Portable), 1,101 MHz (Docké), theoretical peak at 1.7 GHz
Gpu : 1,536 CUDA cores (ampere)
• Frequencies: 561 MHz (Portable), 1,007 MHz (Docké), ceiling at 1.4 GHz
• raw power: 1.71 tflops (portable), 3.072 tflops (docké)
• RAM: 12 GB LPDDR5X
• 9 GB usable by developers
• 3 GB reserved for bone
• Bandwidth: 68 GB/S (portable), 102 GB/S (Docké)
Internal storage : 256 GB UFS 3.1
• Extension via microSD express up to 2 to
• Hardware decompression (FDE) for LZ4 files
Screen : 7.9 inch LCD
• 1080p resolution
• HDR10, VRR 120 Hz (only on integrated screen)
• Multipoint capacitive tactile
• Video release (dock): 4K HDR up to 60 Hz via HDMI 2.0
• No VRR via HDMI to date
Audio : Stereo, spatialized effects, 3.5 mm jack socket
• Integrated microphone for GameChat
Connectivity : Wi-Fi 6, Bluetooth, 2x USB-C, Ethernet via dock
Joy-Con 2 manettes : Magnetic fixing, expanded triggers, optical sensor

With these characteristics, the Switch 2 literally buries its big sister. The first switch capped at 0.5 TFOL, with 4 GB of RAM (including 3.2 GB for Games), a Maxwell GPU of 2015 and an EMMC Pusual Storage. Here, it is a real generational leap: an Ampere GPU capable of Ray Tracing, DLSS 3, a more than doubled memory, and frequencies that have nothing to do with it.

DLSS support is another turning point: even if the native 4K rendering will remain rare, the overchanting will make it possible to approach this rendering while preserving performance – an unimaginable luxury on Switch 1.

As for material decompression (FDE), it accelerates the loading times, releasing the CPU with heavy tasks, like what Sony offers with its PS5. It should be noted, however, that the VRR Via HDMI is not specified to date. See you on June 5 to judge on pieces.

What place for Switch 2 faced with competition?

With its 3.07 TFOPS in Docké mode, the Switch 2 multiplies the power of the first switch (0.5 TFOL) by six. It exceeds the PS4 (1.84 TFOL) without forcing too much, and borders on the PS4 Pro (4.2 TFOPS), while remaining clearly below the current living room consoles.

There PS5 (10.28 tflops) and the Xbox Series X (12.15 tflops) Boxing in another category – but that is not the fight. Thanks to the DLSS and an architecture optimized for portability, the Switch 2 plays the card of technical intelligence rather than that of the brute force. And in this game, Nintendo knows how to do it very well.

More Info

We will be happy to hear your thoughts

Leave a reply

Bonplans French
Logo