PEGASUS SPIELE board game: DJINN

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Deal Score0

€ 27.95 – Player

Prevent a strip of jinn from stealing your magic source of power.
Once your ancestors have found or created a source of magic, the exact knowledge of its origin, as far as you know, has been lost for a long time. A small community has developed around the source, and seeks to protect this place and keep it as secret as possible.

Unfortunately, magical beings, of flesh and ether, have found the trace of this source. These beings with a doubtful character, which you call “Djinn”, have appeared in various places in the city to contest you access to the source. You are young members of the magic guild, and to prove your capacities, you are responsible for capturing the jinn so that they cannot hurt. You can only control them permanently if you capture them in special bottles for jinn. To seal these bottles, you also need cork caps made from the bark of a tree close to the source of magic.

The one of you who will best succeed in protecting his small town will be accepted in the inner circle of the magic guild and will soon be allowed to learn even more secrets …

In Djinn, you move in turn on a map that appears thirteen places. These places are linked to actions that allow you to obtain the resources you need and to catch the jinns in six places. In these places, you can do things like receiving bottles and traffic jams, collecting magic powers, buying magic objects, starting mages to accompany you, discover secret passages, and much more.

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